Zootgart is an open source game developers kit we're developing in collaboration with Akiba from Freaklabs.
Zootgart will allow developers to add light and sound to printed boardgames and cardgames without adding an extra screen.
The first prototype is the Who Ate The Cake? boardgame.
There is a competitive and co operative mode. In the competitive mode, players need to capture all the cakes before Sweetooth Mould takes over the board, whilst also avoiding traps and losing cakes to other players.
In the co operative mode, players choose to play a character. Each character has special powers. Players have to work together to save the cakes from Sweetooth Mould before he takes over the board.
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A gamebook is fiction where the reader is a character in the story, and participates in the story by making choices.
In this workshop participants learn about the gamebook genre including writing stories with branching narratives and multiple endings, the role of the reader and what the genre reveals about decision making processes.
Participants then write their own gamebook which is read by the group who together choose which path to take!
For workshop dates, bookings and enquiries, contact us
An indie publishing house exploring new formats of printed books and games from gamebooks to boardgames with light and sound but no screen displays.
My kids are HOOKED! We haven't discovered all 6 endings yet and I don't think my kids will go to sleep until we do - they're still up and begging me to read it one more time!
The illustrations are entertaining, colourful and the facial expressions are funny. There are 6 endings and I had to read every option to get to each of those endings.
This book is fun, full of adventure and a little bit way out.
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